ODB++ Import is slow, is there anything I can do?

Posted over 6 years ago by Simon Garrison

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Simon Garrison Admin

Yes, typically complex surfaces can cause a lag  when importing an ODB++.  During ODB++ import, go to tab "Options"  and check the option "Convert Surfaces to Polygons (with cutlines)", that will typically alleviate and delays.  (see below)



Why?  This option simply breaks down complex surfaces into easy to process Polygons - which are common for most EDA formats like Gerber, GDS-II, etc.

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